3D graphics
Development of 2D/3D graphic applications and engines using technologies and frameworks: DirectX, OpenGL, WPF 3D; PhysX, Havok.
Using C/C++, C#, Assembler, FORTRAN и Shader languages in conjunction with graphic technologies 2D/3D and CUDA/OpenCL architectures makes it possible to develop high-powered instruments and effects for real-time geometry analysis, approximation and interpolation of surfaces.
