With highly professional competence and best practices in computer graphics, graphics units and graphic data processing, Simmakers specialists are eager to assist you in creating and providing support for the following:
- Software solutions related to the visualization of complex data, computer models and dynamic processes
- Real-time visualization of meshes, trees, interactive graphs, computational results
- Plugins and modules for CAD/CAM/CAE software
- Game engines
- Graphics editors (such as Paint, Photoshop, etc.)
- 3D geometry and scene editors (like 3ds Max, Solidworks, etc.)
- Static image rendering (like Blender, Maya, etc.)
- Systems for creating animations and videos (like Foundry Nuke, Adobe After Effects, Autodesk Flame, etc.)
- Systems for image and video processing: visualization of the results of image and video sequence data analysis, image postprocessing, imaging enhacement, overlay of the effect
- 2D and 3D applications for mobile devices with iOS, Android, Windows Phone and Blackbery
- Graphics Users Interface (UI): dynamic, interactive, animated
Simmakers offers the following solutions:
- Low-level optimization of the existing graphics systems
- Porting of the code from CPU to GPU, using GPGPU technology (CUDA, OpenCL, C++ AMP)
- Customization and testing of the existing graphics systems
In the development of our software solutions, we implement various technologies of the most advanced standards to satisfy immediate requirements of the customer.
With Simmakers, you get a competent solution created by highly qualified specialists in computer graphics, software engineering and applied mathematics.
Tasks, performed by Simmakers specialists:
- Creation of fully-featured graphics engines (Frost 3D Universal, ThermoSim, Simmakers CAE Platform, Quint3D, etc.)
- Photoshop-like software development
- Software processing of videos and images
- Development of specific studios for frames postprocessing (for movie making)
- Development of computational systems on graphics cards
We have several advantages, which allow us to solve problems successfully:
- Partnership with NVIDIA. Being partners with NVIDIA , the world’s largest producer of graphics cards and GPUs, we apply the corporation’s latest achievements in the development of IT-solutions in computer graphics, data visualization and parallelization of computations.
- Extensive experience. Cooperating with customers from North America, Western Europe, Russia for more than a decade, our specialists have completed more than 30 complex projects on data visualization and computer simulation of physical and technological processes for various industries, including construction engineering, oil and gas extraction, metallurgy, film industry, healthcare, arts, etc.
- Profound technological expertise. Simmakers specialists have won high recognition and international awards in various fields and are professionals in applied mathematics, IT and software development. We actively collaborate with the leading international research and development centers, such as the Massachusetts Institute of Technology (MIT), the University of California, Los Angeles (UCLA) and the Skolkovo Institute of Science and Technology.
- Custom-tailored service. In the development of IT solutions, we make the demands and needs of each customer our highest priority. This approach allows us to develop trusting and mutually beneficial relations with customers, which results in beneficial effect on the efficiency of project implementation.
- More questions? – Learn more about modern graphics.
Simmakers’ high level of experience in the use of advanced technologies ensures that we take full advantage of these in the development of company solutions.
We share our experience readily and openly with clients and actively participate in helping them choose appropriate technologies for new projects to promote high productivity and reliability in new or existing applications.
Take advantage of our best practices in the following fields of study:
- C++ (legacy/boost)
- C++ 11/14
- C# .NET 2.0+
- C++/C CUDA
- C++/C OpenCL
- Cg Shading Language
- Open Shading Language (OSL)
- OpenGL Shading Language (GLSL)
- DirectX Shading Language (HLSL)
- OpenGL modern
- CUDA (including PTX)
- Processing (Java)
- Qt 3D
- WPF (.NET C#)
- OpenGL ES (mobile)
Graphics libraries and frameworks:
Graphics applications used (plugins development):
- OpenCascade API
- Foundry Nuke
- Cinema 4D
The most important issue when selling a product is its design. Very often, when customers purchase products, they base their choice on the packaging rather than the contents. Psychologically speaking, attractive images immediately convey the notion of high quality contents.
We can see examples of this concept everywhere: think of the car industry, where aesthetics are paramount, or the enormous interest that novel cell phone or tablet designs can generate. In the movie industry, films with computer graphics and realistic 3D-effects often dominate the box office. The same notion goes for software, where an embellished interface, proper menu arrangement and up-to-date graphics and effects are all critical components of the overall user experience, and often form the deciding factors for one particular package over another.
Not all software industries follow this trend, however. Analysis of widespread modeling software (CAD, CAE, CAM) shows that visualization is not given much thought because these systems do not implement the advanced 3D graphics technologies that, for example, computer games do.
In the gaming industry, players opt for games with efficient interfaces because, besides gameplay, there is enormous demand for rapid graphics and realistic effects. Visualization problems and shortcomings often lead user backlash with immediate repercussions on distribution and sales.
Computer modeling and simulation engineers often limit their visualization strategies to standard high-level graphics libraries based on simple 3D graphics (OpenGL and DirectX) technologies; they neglect visualization enhancements in preference of the development of computational algorithms and related mechanisms.
However this tendency has lost two major elements: quality representation of results and rendering speed. Poor quality representation of the results will deter any potential purchaser, be they the head of an engineering department or an individual client, and no arguments for the numerical accuracy of the results will dissuade them. Furthermore, low rendering speeds create an impression of disorganized and awkward computation. It is not therefore surprising that software offerings with low intrinsic qualities but better graphics will often outsell its competitors.
The lack of a user-friendly interface and low-quality visual representation can often be interpreted as the difference between “Software for professionals” and “Software for everyone else”.
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